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Revisão 17

blackmatter trail

Ver diferenças:

Logo.pde
19 19
     //println ("drawing!");
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     fill (255);
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     textFont (_bold_, 48);
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     text ("BLACK", 10, 48);
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     text (whites, 10, 100);
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     textFont (_regular_, 48);
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     text ("LIGHT", 150, 48);
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     textFont (_bold_, 60);
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     text ("LIGHT", 10, 55);
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     textFont (_bold_, 24);
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     text (whites + " cells", 186, 31);
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     text ("23 battles", 186, 55);
27 27

  
28 28
     fill (0);
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     scale (-1  , 1);
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     textFont (_bold_, 57);
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     text ("BLACK", -_game_.width + 12, 55);
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     textFont (_bold_, 24);
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     text (blacks + " cells",  -_game_.width + 190, 31);
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     text ("1 battles",  -_game_.width + 190, 55);
29 35
     scale (-1, 1);
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     textFont (_bold_, 48);
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     text ("BLACK", -_game_.width + 10, 48);
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     text (blacks,  -_game_.width + 10, 100);
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     textFont (_regular_, 48);
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     text ("LIGHT", -_game_.width + 150, 48);
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     scale (-1, 1);
36 36
    }
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  }
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  }

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