root / first_draft / Level.pde @ 4
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class Level |
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{
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XMLElement data; |
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PImage bg; |
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String name; |
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int time; |
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int enemies; |
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int squad; |
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String image; |
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Universe universe; |
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Timer timer; |
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ScoreBoard scoreboard; |
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Level (XMLElement xml) |
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{
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data = xml; |
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name = xml.getChild ("name").getContent ();
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time = int (xml.getChild ("time").getContent ());
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enemies = int (xml.getChild ("enemies").getContent ());
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squad = int (xml.getChild ("squad").getContent ());
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image = xml.getChild ("image").getContent ();
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universe = new Universe (); |
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timer = new Timer (); |
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scoreboard = new ScoreBoard (); |
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} |
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void setup () |
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{
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background (0); |
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bg = loadImage(image); |
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for (int i = 0; i < squad; i++) |
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{
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universe.create (); |
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} |
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// universe.be (); |
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} |
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void draw () |
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{
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tint(255, 255, 255, 126); |
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image(bg, 0, 0, _width_, _height_); |
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universe.draw (); |
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} |
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} |